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Gabriele Gorla1031 Clyde Ave #504Santa Clara, CA 95054 Phone H(408)588-4677 Phone O(408)486-2215 Phone C(408)242-2420 ![]() WWW: http://penguintown.net/~gorlik |
Work experience | |
| 2005 - present | nVidia corp.
Santa Clara, CA System Design Engineer * Bringup and characterization lead for GeForce 7200 Go * Support GPU from pre tape-out to mass production * Support internal system engineering team for mobile issues * Contributed in the GPU ballmap definition and package design * Designed GeForce 7200 Go PCI Express mobile evaluation card * Responsible for NVIDIA's mobile GPU design guide * Developed board design guidelines for 400MHz unterminated operation using DDR1, DDR2 and DDR3 memories * Worked closely with memory and power supply manufacturers to solve issues and define future products * Resolved release critical issues on the DELL XPS platform |
| 2003 - 2004 | nVidia corp.
Santa
Clara, CA Sr. Applications Engineer * Bringup and characterization lead for GeForce FX 5600 Go, GeForce 6200 Go and GeForce 6600 Go * Support marketing/sales in aggressive board and chip sampling schedules * Designed and built thermal control device to improve high temperature characterization of mobile chips * Designed GeForce FX 5200/5600 Go mobile AGP evaluation board * Designed GeForce PCX Go mobile PCI Express evaluation board * Developed company wide power measurement methodology * Developed models for GPU power dissipation and performance/watt estimation * Developed software for cycle accurate DDR1/2/3 timing characterization and debug * Developed software for TMDS and PCI Express characterization/debug * Mentored Jr. AEs in difficult customer support issues * Trained FAE and customers in US and overseas. |
| 2001 - 2002 | nVidia corp.
Santa
Clara, CA Applications Engineer * Supported integration of NVIDIA GPUs on customers' platforms during the entire design cycle from concept to production. * Directly responsible for graphics subsystem of Apple eMac, 15" and 17" flat panel iMac, 12" and 17" G4 Powerbooks. * Contributed substantially to the Compaq TC1000 tablet PC project * Team member for bringup and characterization of GeForce 2 Go and GeForce 4 Go * Contributed in solving several hardware, software and system level bugs * Developed cross platform (Linux/Windows) application for signal integrity measurements and statistical analysis of clock jitter * Developed mobile GPU thermal throttling strategy |
| 2000 - 2001 | University of Minnesota Minneapolis,
MN Research Assistant * Research focused on texture synthesis algorithms and applications. Preliminary results have been presented at SIGGRAPH 2001 in the texturing sketches and applications session. Final results will be published on IEEE TVCG. |
| 1999 - 2000 | University of Minnesota Minneapolis, MN Teaching Assistant * Computer Graphics II (spring 2000) * Digital Logic Design (fall 1999) |
| 1997 - 1999 | The Cooper Union New York, NY System Administrator * Performed regular system administration and led IT support team. |
Education | |
| 1999 - 2001 | University of Minnesota Minneapolis,
MN M.S. in Electrical Engineering * Teaching/Research assistantship. |
| 1997 - 1999 | The Cooper Union New York, NY B.E. in Electrical Engineering * Full tuition scholarship, Dean's List. |
Computer Skills | |
| Operating systems | MS-DOS, Windows 9x & NT/2000, Linux, Solaris, Irix. |
| Engineering applications | Altera Maxplus+II, Cadence VLSI (virtuoso and spectra), Cadence board design (concept and allegro), Synopsys (synthesis), L-Edit, Hspice, Matlab, Maple V, Autocad. |
| Languages | C, C++, assembly (68K, HC05, HC11), VHDL. Familiarity with Intel x86, Compaq Alpha and TI C50 architectures. |
| Graphics API | OpenGL, SDL, wxWindows, Xlib. |
| Misc | HTML, TeX, MySQL, CGI, perl. |
Relevant university coursework | |
| Software Area | Object Oriented Programming, computer graphics, compilers. |
| Architecture Area | Microprocessor architecture and programming, advanced computer architecture, parallel computer architecture. |
| VLSI area | Analog VLSI, Digital and advanced Digital VLSI, VLSI DSP. |
Hobbies & other random stuff | |
| Languages | Italian native and English fluent speaker/writer. |
| Reading interests | Classical literature, sci-fi, and architecture/art. |
| Computer related | * Wrote Xfree86 XVideo extension for Matrox Millennium II. * Wrote simple 3D Studio object viewer * Wrote GIMP plugin for Variable Coefficient error diffusion dithering (original algorithm from Victor Ostromoukhov). |